Terraforming Mars Game – Farming Cards


Name

Description

Proximity

Viability Rating

Commentary

Greenhouses

Near

High

Much easier to give plants light on the surface than underground with artificial lighting, and greenhouses would allow pressurising with the required mix of gases. The skin of the greenhouse might need to be able to reflect or filter ultraviolet light, which would be harmful to plants

Kelp Farming

Newly formed oceans are rich in minerals perfect for food production

Far

Medium

Not sure what “nutrients” Mars has that would enable kelp to thrive, and with a quarter the sunlight that Earth has, Kelp will find it difficult to thrive. Obviously, an ocean is a must

Tundra farming

In the thawed soil

Far

Medium

Once there is a thick enough atmosphere, plants, probably bioengineered to survive the cold and the peroxide soil, may be growable

Farm animals

Far

Low

Farm animals use up oxygen and are inefficient as food producers. They will be a very low priority for colonists, especially now that meat can be grown in vats artificially

Noctis Farming

Noctis Labyrinthus could have a uniquely dense and moist atmosphere

Far

Medium

Low altitude areas may be the earliest places where outdoor farms are founded